home *** CD-ROM | disk | FTP | other *** search
- 1000 rem *** jongleur ***
- 1010 :
- 1020 :
- 1030 rem ** ausgabe programmeldung
- 1040 :
- 1050 print "[147]bitte warten";
- 1060 :
- 1070 :
- 1080 rem ** sprite-daten laden
- 1090 :
- 1100 for n = 832 to 1023
- 1110 : read spdta
- 1120 : if spdta = -1 then print " ."; : goto 1140
- 1130 : poke n, spdta
- 1140 next n
- 1150 :
- 1160 data 0, 16, 0, 0, 0, 0
- 1170 data 1, 0,128, 0, 0, 0
- 1180 data 0, 0, 0, 0,120, 0
- 1190 data 4,120, 16, 0,120, 0
- 1200 data 0,120, 0, 12, 24, 0
- 1210 data 15,255, 16, 0, 61,128
- 1220 data 0, 60,176, 4, 24,240
- 1230 data 0, 61, 0, 0, 60, 0
- 1240 data 0, 36, 0, 0, 36, 0
- 1250 data 0, 36, 0, 0, 36, 0
- 1260 data 0,102, 0, -1
- 1270 :
- 1280 data 0, 8, 0, 0, 64, 0
- 1290 data 0, 0, 0, 0, 0, 64
- 1300 data 0, 0, 0, 4, 60, 0
- 1310 data 0, 60, 0, 0, 60, 0
- 1320 data 0, 60, 16, 8, 24, 0
- 1330 data 13,255, 0, 15, 61, 48
- 1340 data 0, 61,240, 0, 24, 0
- 1350 data 0,190, 0, 0, 60, 0
- 1360 data 0, 36, 0, 0, 36, 0
- 1370 data 0, 36, 0, 0, 36, 0
- 1380 data 0,102, 0, -1
- 1390 :
- 1400 data 0, 32, 0, 0, 2, 0
- 1410 data 0, 0, 0, 2, 0, 0
- 1420 data 0, 0, 32, 0, 60, 0
- 1430 data 0, 60, 0, 0, 60, 0
- 1440 data 8, 60, 0, 0, 24, 16
- 1450 data 0,255,152, 1,188,248
- 1460 data 13, 60, 0, 15, 24, 64
- 1470 data 0, 60, 0, 0, 60, 0
- 1480 data 0, 36, 0, 0, 36, 0
- 1490 data 0, 36, 0, 0, 38, 0
- 1500 data 0, 96, 0, -1
- 1510 :
- 1520 :
- 1530 rem ** sprite register vorbereiten
- 1540 :
- 1550 print "[147]" :rem schirm loesch.
- 1560 vic = 53248 :rem grafikbaustein
- 1570 :
- 1580 poke 2040,13 :rem datenzeiger 0
- 1590 poke vic,160 :rem horzntl.pos. 0
- 1600 poke vic+1,129 :rem vertkal.pos. 0
- 1610 poke vic+39,1 :rem 0 ist weiss
- 1620 poke vic+29,1 :rem sprite 0 hat
- 1630 poke vic+23,1 :rem dopp. groesse
- 1640 poke vic+21,1 :rem sprite 0 ein
- 1650 :
- 1660 :
- 1670 rem ** jonglieren beginnt
- 1680 :
- 1690 image = peek (2040) +1
- 1700 if image = 16 then image = 13
- 1710 poke 2040, image
- 1720 :
- 1730 for delay = 1 to 30 : next delay
- 1740 :
- 1750 :
- 1760 rem ** prog.ende nach tastendruck
- 1770 :
- 1780 get kp$
- 1790 if kp$ = "" then 1690
- 1810 poke vic+21,0 :rem sprites aus
- 1820 poke vic+29,0 :rem und wieder
- 1830 poke vic+23,0 :rem normalgroesse
- 1840 :
- 1850 end
-